University of Waterloo
Bachelor of Applied Science in Mechatronics Engineering with AI Option, with Distinction
I am a robotics systems engineer passionate about bringing autonomous and biomimetic robots to life.
Bachelor of Applied Science in Mechatronics Engineering with AI Option, with Distinction
Researched human perception of robot behaviors under Dr. Yue Hu, paper published in IEEE Robotics and Automation Letters
Master of Science in Electrical Engineering (In Progress)
At NVIDIA, I worked on both Isaac Lab and Isaac Sim, focusing on distinct facets of robotic simulation. In Isaac Lab, I developed scalable humanoid and legged robot models and designed reinforcement learning-based locomotion policies. In Isaac Sim, I concentrated on high-fidelity simulation, building realistic digital twins, synthetic sensor models, and inference pipelines for deploying trained policies through ROS and Isaac Sim. I also presented several talks at NVIDIA GTC on robot composition and software-in-the-loop simulation pipelines.
Developed lighting apps for new Model S/X and Tesla Semi, including Tesla Light Test.
Built realistic sensors and simulated quadruped robots in NVIDIA Isaac Sim's robotics platform.
Built production test fixtures and CV/ML algorithms for smart thermostat display testing.
TA for intro C++ course; led tutorials, graded, designed exams.
Explored drone, CV, and AR/VR tech to support investor understanding and decision-making.
Supported F150 Lightning development and testing using Jenkins, TestStand, C#, Python.

C, C++, C#, CUDA
Python, MATLAB, R
Arduino, Raspberry Pi, ESP8266
OpenCV, Tensorflow, Pytorch
Solidworks, AutoCAD, Blender

ROS, ROS2, Gazebo
Isaac Sim, Isaac Lab
Private Pilot, Glider Pilot, Drone Operator (CA + US)